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Animating the Player...

All I really have to say on this subject is that I am not an artist; and although I’ll be making a large and unrelated announcement that is purely about me making artwork tonight, the difference between stills and animation is absolutely gigantic, and animation is very hard. It’s unbelievable how much one bad frame can completely poison an animation. I am still using Paint.NET; maybe this is a mistake, maybe I should be using Flash, but I simply don’t have the time to learn it right now. I can make something that at least passes as an animation, but only after some hard work. It’s something that I’m very interested in, so while I’m not great at it, it is definitely a fun experience, but it’s also quite painstaking at times.